Vought F4U Corsair (new project) - April 3rd, 2023
Hello everyone. It's me Antony, back with another Blog here to start 2023.
I recently learned the town hall is calling more approved candidates from the selective process exam for the attendant vacancy to work at the public health center. At least this is good news as my former employers informed me they will resume the calling. As far I remember, the other candidates in front of me in the classification are from other cities and some may be employed - which will speed up the calling to reach me. Until then, let's wait.
I'm not sure I'll continue my studies for the civil service exam scheduled on May of 7th of this year. I haven't paid my subscription and in case I want to perform it, I have the deadline to April 6th before it expires and my subscription cancelled. And I'm still waiting to be called to work as a teacher by the Government's selective process I assigned for a while. Both are great in case I'd receive some payment for my services and skills.
Putting my personal news aside, let's go to the important thing here in this Blog. For today, I'm going to bring new project I started recently. Yeah, I had plans of not starting a new project while I have lots of projects to conclude, but I decided to start it anyway. This one was proposed by my brother while I was looking at War Thunder. He suggested me to make the Vought F4U Corsair - one of the planes built by Chance Vought that saw service in World War 2 to the Korean War. In case you want a summary of this plane, I'll share it here. In 1938, specifications were made by the US Navy Bureau for a new air fighter, both single and twin-engine fighter. The aircraft would have a stalling speed not higher than 70 miles per hour (110 km/h), a range of 1,000 miles (1,600 km) and carry four guns or three with increased ammunition. Vought built a mock-up for the first prototype, with the aircraft built in 1939. It received a Pratt & Whitney R-2800 Double Wasp 18-cylinder radial engine - capable of providing 1,805 hp (the same engine installed on the Grumman F6F Hellcat and Republic P-47 Thunderbolt). The first flight of the XF4U-1 was made on 29 May 1940, with Lyman A. Bullard, Jr. at the controls. The maiden flight proceeded normally until a hurried landing was made when the elevator trim tabs failed because of flutter. The prototype had to receive two more machine guns after the reports of the war on Europe and some changes were made for the aircraft, like the canopy being displaced a bit further from the engine cowling and lengthening the fuselage to increase fuel capacity. Some issues with the landing gears were reported, especially when the plane had to land on carriers. While the engineers studied these issues, the Corsair's main competitor - the Grumman F6F Hellcat was being proposed in order to standardize the Navy and Marine Corps' main air fighter. Despite the F6F being slower but heavily armored compared to the F4U, it was easier to fly and land. However, some Marine pilots enjoyed flying the F4U Corsair and some had to be deployed from land bases until the landing issues were fixed in 1944. During its operational service, the F4U proved to be a devastating air fighter in the Pacific Theater against Japanese fighters, mainly the A6M Zero, Ki-43, Ki-84, J2M and N1K-J. One of the known American squadrons that flew the Corsair during the war was Fighter Squadron 61 (VF-61), also known as the Jolly Rogers and performed several missions from land bases that defeated most of the Japanese planes, including Kamikaze interception missions. As the demand increased for more Corsairs, Goodyear and Brewster were tasked to build more units to assist the Vought company. Goodyear Corsairs were designated as FG and Brewster Corsairs as F3A. Aside from the United States Marine Corps, the British Fleet Air Arm (one of the branches within the Royal Navy) and the Royal New Zealand Air Force operated the Corsair during the war in the Pacific. One aircraft was captured by the Germans after a British attack on the Battleship Tirpitz, but difficulties to interrogate the pilot were met in order to discover how to unfold the Corsair's wings; and two were captured by the Japanese, with one being used to repair another for study. After World War 2, the F4U Corsair remained in service in the US during the Korean War, facing mostly Soviet Yak-9s. When the Mikoyan-Gurevich MiG-15 arrived, the Corsairs were outmatched until being relegated to ground attack and night attack missions. 12,571 F4Us were built until 1953, making it one of the planes with a longer lifetime of production. It was retired in 1953 in US service. France, El Salvador, Honduras and Argentina operated the aircraft from the 50s to the 70s, with Honduras deactivating its last Corsair in 1979 after the Football War fought with El Salvador.
I started it by the F4U-1A model. Like the La-5, La-5FN and La-7, I will make the F4U-4 model. The minor differences are: the F4U-4 has four propeller blades and one antenna while the F4U-1A has three blades and two antennas. The idea for the F4U-4 model is to make a future animation with my P-38 Lightning. Yeah, the two planes owned by the Flying Bulls, piloted by Raimund Riedmann and Eric Goujon (before his retirement).
Amazing. Most of the components were made from scratch while the engine was imported from the P-47 Thunderbolt; the propeller and the Browning M2 MGs were imported from the P-40 Warhawk in order to speed development. The color looks interesting for a Navy air fighter - a mix of Navy Blue with white.
I made the holes for the machine guns and the radiator air intakes on the wings. For the navigation lights, the rudder and the elevator, I tried to use more Crease Edges instead of creating lots of subdivisions. The results are quite interesting, despite it is one of the things I struggle to get the desired results.
The forward reinforced glass was a little tricky to make after extracting its lines from the main canopy frames. Still, the Corsair is looking good.
The next components to make are the landing gear, the tailhook, the flaps, the ailerons, the tail-light, a nice texture and rigging the plane.
Well, that's it for now my friends. I hope you enjoy this Blog. In case I have some spare time to enjoy, I'll be working on other things aside from Blender projects and my personal things. Until the time comes, you will be surprised to see them. See you next time.
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