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Showing posts from June, 2019

New concepts for the fan-game of Claymore on Unity 3D

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Hello everyone. It's me Antony, back with another blog here. Back from my previous Blog about the mini-game I've been working on of Claymore ( My small project on Unity 3D of Claymore ), I made few other concepts for the game, focusing on the menu screens. In this concept, this is what would be main menu screen. The idea is to have Single Player and Co-op mode. Also, Duel mode, Hall of Treasures (something similar to where you find all the secrets in the game to unlock artistic gallery), Options, Credits and Quit button. In the screen, the characters are Tony of the Templars, Priscilla and Irene. I know, the game will be based on my fanfic instead of the original story, but don't worry I also have plans for that one as well. In this one, the Single Player menu. There, you have the Story mode (New story, Continue Story and Archives), Challenges (Yoma Survival, Awakened Hunt, Rescue) and Training. The image for choice is Teresa of the Faint Smile when she ent

Just for Fun - Lockheed P-38 Lightning - June 20, 2019

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Hello everyone. It's me Antony, back with another 'Just for Fun' blog here. Currently, I'm a little halted due to studies for the civil service exams. At small moments, I make few modifications on my 3D projects but with no plans for updating here. Only the major updates from the Claymore characters and the P-38 I commonly shared here. After I made some modifications on the P-38, I decided to render more images test with it flying and showing her bombing run features. Let me show you. My brother helped me with the bombs UV mapping while I was gone. And after we textured the bombs, I used the same olive color for the main structure - just to get off with the 'white plastic-toy' thing. Recently I added the navigation lights on its wings. The green light represents the starboard section of the aircraft,  while the red light is the port section. It wasn't a big change, but it helps. Incredible aircraft,

New updates for: P-38 Lightning - June 20, 2019

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Hello everyone. It's me Antony, back with another blog here. I'm a bit free in this week after two civil service exams, but there's another one on July which I won't be distracting too much with other things. But on my spare-time I did some small changes on the P-38 Lightning. Let me show you what I did in these last days. New elements for its landing gears, the cockpit, the aerial attachments and its bombs. In the middle of the adjustments, I decided it is time for adding some colors for the model. Now the aircraft is looking prettier with these colors. Then, I changed the colors again after my brother and I textured the bombs. Oh, pretty pretty. Now it is looking more authentic to the original Lockheed P-38 Lightning. Although it's not complete, I must adjust some things in the mesh before texturing it properly. But I could say it's a long jump towards the conclusion. Probably in the future I plan to make the other aerial fi

My small project on Unity 3D of Claymore

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Hello everyone. It's me Antony, back with another blog here. This time, is something different from my usual projects that I brought here by my previous Blogs and images. For this blog, I'll show you what I'm talking about. When I started my attempts of making Priscilla ( Claymore - Priscilla (as Claymore) ), I had plans of making a mini game  of Claymore on Unity - based on my fanfic Claymore: The Chronicles. Probably I'll try to make another one based on the original story, but to make almost all characters is quite complicated when it comes to modeling, rigging and animating. Let me show you what I did for a time. It's not bad for a starter in animation, but the suggested corrections I received from a friend of mine, Priscilla's arms and legs must be adjusted to be looking more natural and feminine.  Also, her idle/waiting animation must be corrected and I must add the other animations for her. Now to the project on Unity. I imported the prev

New updates for: Clare (Claymore) - June 9, 2019

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Hello everyone. It's me Antony, back with another blog here. Currently I'm bit off with new updates due to my Civil Service Exam that is coming now, along with other things. But I'm going to show you something different from the usual. For this blog, I'll show you the small modifications on Clare's buckles from Claymore. This time I didn't moved too much the vertices from every buckle piece like I did to Priscilla's and Irene's. Instead I used rotations and small adjustments to fit the edges with the spaulders. Also, I made a slight modification on the spaulders while working on Clare's buckles. One final thing:   I made a slight adjustment on the piece (the bottom front piece of her buckle) after this render has been made. In the future updates I'll show it. I plan to revisit the other buckles for adjustments - specially the one for Teresa and complete Priscilla and Irene's projects. Maybe I need to readjust the text

Claymore - Clare (new project)

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Hello everyone. It's me Antony, back with another blog here. Currently I'm bit off with new updates due to my Civil Service Exam that is coming tomorrow, along with other things. But I'm going to show you something different from the usual. For this blog, I'm doing the buckles for the next character in mind from Claymore. And the character of this time is Clare. I know, I'm still using headless mannequins for the armor pieces, though it helps me in order to fit the buckles and Spaulders and how to adjust it with the character's body. It's not finished yet. Also I have to revisit the other buckles for adjustments - specially the one for Teresa and complete Priscilla and Irene's projects.  Maybe I need to readjust the texture for the body. (only on the tuxedo garment part) Now that question: How I'm going to make Irene's arm on Clare during those episodes where Clare lost her right arm to Ophelia? That's a good

New ideas for future projects - WW2 fighters

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Hello everyone. It's me Antony, back with another blog here. Currently, I'm a little halted due to studies for the civil service exams. But, for this Blog I'm going to focus on new ideas that came on my mind. As you know, I made the small project of the Lockheed P-38 Lightning from the  United States Air Force (USAF) during its service from 1941 to 1949. This has been one of most appreciated aircraft for all the aircraft lovers, including myself. Lockheed P-38 Lightning. Available at this source:  https://www.lockheedmartin.com/en-us/news/features/history/p-38.html And for this idea, after the P-38 is complete I'll make the other World War 2 fighters. My next projects of these eagles are: The iconic Messerschmitt Bf 109 E-4 Messerschmitt Bf 109 E-4. Available at this source:  https://en.wikipedia.org/wiki/Messerschmitt_Bf_109_variants Focke-Wulf FW 190 D-9  (nicknamed Long-Nose Dora) Focke-Wulf FW 190 D-9. Available at this source:  http