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Showing posts with the label Jean

Back to Work, P-40N, Kübelwagen, Jean and Miria - April 10, 2021

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Hello everyone. It's me Antony, back with another Blog during this quarantine phase while the World makes their best to find a (possible) cure for the COVID-19 pandemic. First of all, I would like to inform you that I returned to work at the public health center in the city where I live. Yup, I'm back on duty after a long time of waiting. In case you follow me on DeviantArt, you are aware the reason for my return. In case not, I'll leave the link to my recent journal there. Job and Lowering my personal works... again (Upd): https://www.deviantart.com/tonytoriusimages/journal/Job-and-Lowering-my-personal-works-again-Upd-875311216 I still can't believe it because they gave me a very tight working schedule even if it is to cover the absence of others at lunch, like - working at 05:00 to 07:00, then at 11:00 to 14:00 and 18:00 to 21:00? It's a pretty tiresome trip. Fortunately I have the weekends and holidays to rest, study and working in my projects. However, I have a ...

Claymore - Rafaela and Jean (new project)

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Hello everyone. It's me Antony, back with another Blog while we are discovering new things in 2020. And nothing like a good Blog to entertain you. After the previous Blog I wrote of the new projects I started of new Claymore characters on Blender ( Claymore - Galatea and Rafaela (new project) ), I decided to make Rafaela - the previous Number 5 of Clare's era and Number 2 of her time and her sister Luciela. With her spaulders ready, all what I need to do is adjust it to fit in her shoulders and make a small change on her head. Let me show you the renders: Nice. What I did is: Since the head model has the Mirror modifier applied, I extruded the edges of her left socket and created a new face with F button (the 'pay respect' button as most gamers would say) once I have the ideal spot. The scar itself has be made on the new texture since its UV Mapping required a re-mapping. The eye, eyebrows, lashes and eyelids has the Mirror modifier applied, with...