New updates for: P-51D - February 3rd, 2020
Hello everyone. It's me Antony, back with another Blog while we are discovering new things in 2020. And nothing like a good Blog to entertain you. For today, I'll be showing new renders of the American P-51D Mustang after the recent updates on its structure. What I did was: I added the reinforced glass for the cockpit, the air intake below the fuselage (the 'belly' as I could say), the roundels, a small adjustments on the rudder, spinner and armaments and the tail-elevator. It's looking good so far. The Mustang received the Subdivision Surface modifier on its structure and glass, though I had some tricky issues with the elevator while using Crease edge (Shift E on Blender), which I had to create more subdivisions in the mesh (Ctrl R on Blender). The next step to do is adjusting the fuselage and see if I can attach the radiator to it and make the frames and navigation components for the cockpit and the landing gear. Then the la...