New Updates for: Junkers Ju 87 Stuka - June 21, 2021

Hello everyone. It's me Antony, back with another Blog during this quarantine phase while the World makes their best to find a (possible) cure for the COVID-19 pandemic. And now that we are in the half of this year - almost close to conclude, nothing like a good Blog to entertain you.

For this Blog, I'm going to show you the new adjustments of the Junkers 87 Stuka. Now that I'm working at the health center from where I live, my time to work on my Blender projects is reduced to my short intervals after my studies during breaks of my shift, having extra time on holidays and weekends.

Still, let me show you what I did so far.








I started the cabin framing with the antenna attached to it, including the German Mauser MG 15 mounted on the rear side of the plane. In addition, I included the Junkers Jumo engine exhaustion outlets and the air intakes on the plane's nose, the support beams on the tail elevator and a small adjustment on the rudder and the sirens. So far it's looking good.

After that, I made new components for the Stuka.








I concluded the front cockpit framing along the reinforced glass and a minor correction on the wings.

And to conclude this Blog, new renders of the Stuka.








I made the ailerons, wing flaps and dive flaps with a small duplicated piece from the wings. Fortunately it didn't required to cut off a piece from the mesh in order to make the ailerons like I did for the other planes.

Also, I made the MG 17 on the wings, the Pitot tube, the 'stairs' for the pilots to climb up to the cockpit, the non-retractable landing gear on the plane's tail and appended the Luftwaffe roundels from the BF 109 E-4 project file. Keep in mind the replicas I made of German planes won't receive the Hakenkreuz (aka swastikas) on the rudder. I always do something similar to War Thunder when Third Reich related symbols (except for the Balkenkreuz) has to be censored / rejected.

Aside from that, I plan to include the components for the bomb launcher, the tail gear support and gunner hatch, the cockpit internal components, painting the plane and rigging it. Unlike the others, it won't come with the animation for gear up and gear down, but I'll include the animation for the siren and the dive flaps.

Well, that's it for now my friends. I hope you enjoy this Blog. In case I have some spare time to enjoy, I'll be working on other things aside from Blender projects and my personal things. Until the time comes, you will be surprised to see them. See you next time.

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